Welcome to a new series I’m trying out: What I’m Working On, a quick rundown of all the jobs I’ve worked on or completed over the past month. I’ll be showing everything from new portfolio pieces to soul-sucking grunt work, so as to give the most complete picture of what the life of a freelance graphic designer actually entails.
January is typically my slowest month — agencies and clients are regrouping, getting plans (and budgets) in place and approved for the coming year. That’s fine with me! Most Decembers are a crazy Christmas rush of last-minute work, and this past one was no exception. I’ve been using my downtime to get better organized and start a thorough sorting of my messy files (both physical and digital). But aside from that, here’s what I have been working on!

I was happy to add a new client — WaterFurnace — to my roster in late 2011, and finished up my first job for them right after Christmas vacation. This three-banner campaign was based on an existing print ad and destined for placement as Google ads, which meant higher file size limits and a cornucopia of bitmaps! Yes, if you work in the strange realm of banner ads, you too can be thrilled at the prospect of getting an extra 20kb for your banners. A Christmas miracle!
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One of the fun things about being a graphic designer is the ability — and sometimes, the request — to hide little details in your work. For these banners, I wasn’t allowed to use images of any Nascar cars other than Jeff Gordon’s, which meant I had to design his two competitors from scratch. So I altered some paint schemes and had the cars be sponsored by “Lorem Ipsum” and “Solor Dolit,” the famous bits of placeholder copy used by designers in lieu of final text. Here’s a closer look!

I’ve also been juggling a series of quick-turnaround banner campaigns for Publicis Indianapolis. Here’s one of the latest, done for TriHealth Hospital and based off a sleek rebrand Publicis did for them.

The diagonals and clean vector-based style were a breeze to animate, and I used those elements to create an illusion of depth in the banners.
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My most challenging banner campaign, though, was done with Boyden & Youngblutt for Parkview Hospital, to promote the March opening of the new Parkview Regional Medical Center. While the storyboards B&Y gave me were simple enough, they wanted to transition between each frame of messaging with a 3D “flipping boxes” technique.

That turned out to be much more challenging than I’d anticipated. Flash does have some built-in 3D tools to achieve this sort of thing, but they require exporting to Flash Player 10 or higher — and most of the sites these banners were going to be running on require exporting to Flash Player 9… or lower. D’oh. So I wound up doing the 3D box flip “by hand,” so to speak. The good news was that once I got one box working, I could simply duplicate that movieclip across the stage and trigger them in a staggered order with a little Actionscript.
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It’s not quite true 3D, and if the boxes flipped as slowly as the above you’d be able to spot the flaws quite easily. But I think it works quite nicely in the much speedier finished product!
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Not all jobs are that flashy, unfortunately — often times, a client will simply want to rerun an older campaign as is (or do a slight revision) to save on cost. I did one of these resend campaigns earlier this month, also for Parkview. The original banners ran about a year ago — all I had to do was add one frame of messaging and build out a couple new sizes.
Likewise, I was also called on by Ferguson Advertising to update a Flash game I’d put together last year for Zimmer: a Jeopardy-esque interactive quiz that needed to be refreshed with new information and questions for this year’s sales/marketing conference. Click here to experience last year’s version for yourself!
In my spare time, I’ve been doing quite a bit on Black Rose. Issue 6 is nearing completion, which means I’ve got a stack of pages to letter. There’s extra lettering work on this particular issue due to a meaty fight scene — I hand-letter things like sound effects, which takes longer to do, but (in my opinion) blends more organically with Aaron’s rough and gritty art.

I’m also assisting with the next batch of scripts, as Chris continues to refine and rewrite the material for Arc 2. My role in this phase is mainly to be a sounding board, assist with writer’s blocks, and play occasional devil’s advocate. Chris does the hard work! My primary contribution to the writing comes later, once Chris has an arc (about 6 issues) completed. Then I dive in and do an overall edit pass, focusing on clarity, conciseness, and rooting out potential plot holes.

And I’ve also been researching comic conventions for us to exhibit at this year. We just announced our first three — Ash Con, SPACE, and Summit City. Head over to the Black Rose site to get the details!
It’s going to be a big year for Black Rose, and I’m also working on several projects for BR that are (for the moment) top secret, but which all should debut within the year. So stay tuned for that!